We’ve got two announcements which we think are over the top cool (and that’s from our over the top coolness already!).
Catalyst Game Labs Publishes “Beta Release PDF” of A Time of War
Catalyst Game Labs is pleased to announce the Beta release of the fifth core BattleTech rulebook: A Time of War: The BattleTech RPG.
“BattleTech has an amazing community,” said Randall N. Bills, Managing Developer. “Their attention to detail is phenomenal, enabling us to publish better books at every step. That dedication to helping create the highest quality books deserves attention.”
With that in mind we’re formalizing the process, releasing A Time of War: The BattleTech RPG in a “Beta Release” PDF (players will notice there’s no index yet, for example). We’ve started a fan inputthread on the BattleTech forumsforums. Until the 15th of October [end of day, PST] we’ll be watching the thread to see what problems the community discovers. At that point we’ll address those issues that need work and the book will ship to the printers. Keep in mind, though, that there’s a difference between “error/broken” and “don’t like it that way” when it comes to the rules; the prior is what well be addressing, not the latter.
To help thank players for all they’ve done over the years–and for the help in ensuring the highest quality RPG for BattleTech–we’d like to invite all players to submit adventure seeds for potential publication. Once you’ve bought and downloaded the PDF, take a look at pages 347-348. You’ll notice two adventure seeds there and then most of a blank page waiting to be filled with a few more dynamic adventure seeds. Anyone interested in getting an adventure seed published should generate a seed using the two in the PDF as a format guide and posting them to the Adventure Seeds thread we’ve started on the BattleTech forums at (when you post your seeds, please include your name as you wish it to potentially appear in the book if yours is accepted). Catalyst will review those adventure seeds they find most unique and fitting and will publish two or three in the book (tweaking and editing as appropriate to fit our publication style).
In order to ensure maximum exposure, Catalyst Game Labs is releasing the PDF at $10 for a limited time. Once a street date for the book is determined (i.e. it’s in our warehouse), Catalyst Game Labs will release the final version of the PDF, with the price returning to the standard price of $25. Anyone that previously purchased the PDF at $10 will automatically receive a free upgrade to the final PDF.
Purchase the PDF: