The following products have a Street Date of MAY 25th, 2016:
BattleTech Combat Manual: Mercenaries ($34.99)
Some soldiers fight for king and country, some for honor and glory, others for liberty or loved ones. We’ll fight for that too, whatever your cause, as long as the check clears.
For over forty centuries, mercenaries have plied their trade and been instrumental in toppling empires or holding the tides of war at bay. And as mankind expanded to the stars, soldiers of fortune rose to new heights of power. Business is booming, yet along with those riches comes a dangerous life and the scorn of many who see only filthy lucre-warriors. It’s a dangerous life, but as long as you keep your ’Mech intact and your bottom line balanced, the universe is yours!
BattleTech Combat Manual: Mercenaries contains information on the soldier-for-hire trade and their place in the Inner Sphere. This manual takes a look at some of the most renowned mercenaries of the 31st century, detailing their histories, tactics, unit crests, paint schemes, and notable personnel. This Alpha Strike expansion includes special rules for unique character abilities, faction-specific rules, force-building, and a mini Technical Readout—everything you need to field your favorite mercenary command on the tabletop or create your own.
Shadowrun: Market Panic ($44.99)
Chaos is horrible for business—unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon in Amazonia, is looking at a facedown with another great dragon. And that’s not all—every corp is a pile of schemes, turmoil, upheaval, and teetering chaos, because that’s how they operate.
Market Panic runs down the state of the Big Ten for Shadowrun, providing the background, story developments, and plot hooks players and gamemasters need to add excitement, intrigue, and Sixth World flavor to their adventures and campaigns. If you’re going to run for or against the big megacorporations—and that includes all shadowrunners—this is critical information to have so you know what you might get thrown into, who you’re going up against, and how you might obtain enough intel to survive. .
Shadowrun: Undershadows, A Novel ($12.99)
Vaquita has had a rough go of it lately. She was doing all right, building a career as a London-based rigger, when something went wrong inside her head. Suddenly the mental space that used to be hers alone was shared as a foreign personality carved out a section of brain for itself. It wasn’t exactly madness, but it sure felt like it.
It also made for some tough going for a time, and several lost jobs, but lately Vaquita’s gotten her swagger back. Her life may be a little trickier than the average runner’s, but she’s also got some skills she didn’t have before, not to mention new ways of bringing in the danger. And she has the perfect testing ground for her new abilities—the hulking, abandoned Angel Towers Arcology. Filled with squatters, gangs, vicious critters, and certain areas people only talk about in whispers, Angel Towers has enough danger and hidden caches of tech to keep a dozen teams of shadowrunners busy. And with her small, new team, Vaquita’s going to use it to not only rebuild her rep, but take it to the next level.
But the arcology’s secrets and dangers go far deeper than Vaquita realizes, and she’ll have to deal with the perils at every turn—as well as the people who put them there.
The following product has a Street Date of JUNE 8th, 2016:
Hidden beneath Alcatraz Federal Penitentiary is a massive, secret Project Rising Spirit facility. Powered by unknown energies, it can morph and transform itself at will to keep horrific villians, creatures, and alien entities trapped within, while allowing endless experimentation. But rumors of the facility’s existence and its most prized possession have leaked, and the Valiant Universe’s most powerful organizations—the Harbinger Foundation, the Sect, the Abettors, and many more—are taking an interest. And the world may never be the same…
Transcendent’s Edge is a campaign book for the Valiant Universe RPG that’ll unleash a new set of adventures on any gaming table!
This book includes:
- San Francisco: A look at the history, politics, and geography of San Francisco as seen through the lens of the Valiant Universe. Also includes a breakdown of San Francisco’s power brokers and their agendas surrounding the City by the Bay. The leaked information of a secret PRS facility under Alcatraz could tip the balance of power and attract the eyes of world shakers…
- Rules & Characters: Additional rules and a slew of new Player and Non-Player Characters continue to fill the tool-box for making adventures in Valiant all the more enjoyable.
- The Facility: This campaign lets players decide how their adventure will progress as they burrow deep beneath Alcatraz, and different difficulty tracks allow for quick games or longer, more in-depth games. With over forty Event Briefs, no two game sessions inside the Facility will be the same!